![]() ![]() "There is a science victory, where yours will be the leading civilisation in terms of technology and science. So, by doing good throughout the galaxy, you expand your federation. "For this, you travel form one system to another, helping them out with their problems and let them join your federation. "There is what we call the population victory, which is to control more than half of the galaxy," he explained. So it is a combination of a tactical starship combat game and a strategy fleet game."įinally, Meier discussed the scenarios for winning the game: There will a whole variety of different kinds of missions that will appear on the different planets. " there is a galaxy layer, where you decide where to send your fleet and when you get to the planets thee will be actual tactical missions, where you send your starships to either fight bad guys or escort somebody for example. Eventually you run into other civilisations doing the same thing and you will recognise some of the leaders from Civilization: Beyond Earth. After solving these missions, they become part of your federation. Then you take this fleet into the galaxy and in each star system you visit, there will be some sort of mission, a problem to solve, some way that you can help the people living there. "Build a fleet of a few very powerful ships or one of many smaller ships, there a lot of variations. Some will be fast, others will be powerful, some are used for stealth, and your role will to be the admiral of this fleet. Put all the different pieces of a ship together in different ways, to get different kinds of ships. "Develop different kinds of weapons, stealth abilities, armour and shields. ![]() "The key elements are designing and building your own starships," Meier explained. UPDATE 19/1/15 4.45pm: Sid Meier has spoken to about his new project and revealed a number of new gameplay details - namely that you'll be playing as the admiral of a federation of planets.įamiliar faces from Civilization: Beyond Earth will also appear. ![]()
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